Home Page - forpc.app

Last Hit - League of Legends

Last Hit - League of Legends for PC and MAC

Is a Strategy game developed by Torx Entertainment located at Grauwe Polder 100 4876 NC Etten-Leur Netherlands. The game is suitable for Rated for 7+ (Mild Violence) and required Android version is 4.1 and up.

How to run this game on PC or MAC

You can run all Android games and applications on your PC or MAC computer. Using a free software called Bluestacks, you don't need to purchase anything but games or applications it self if it isn't free.

Now you can use this Strategy game on your PC or MAC.
User Reviews
This is the worst application ever made for League of Legends! Do you think that as I start attacking the minion, the damage will be dealt instantly? What if I'm playing as ranged? BULLSHIT! This will worsen the last hit concept!! It's all about delaying your attack (TIME...! THERE'S FREAKING TIME) before the minion is dead!
Not worth it. Extremely unrealistic minion behavior. Would be better if they designed a standalone game that would hone your timing and wave management.
Okay. lets talk about for the game. The game was Cool somehow. I know how hard it will be to create the game. But I wondering for the improvements as followed: The Attack Sounds of the champs. example. Vayne Normal hit sound effect. It's kinda disturbing when I heard the sound of the shots. The Items there's something missing when Building a BRK. I only build the Cutlass but the other part of the build is missing. next Lets talk about the Gameplay. It was Awesome! more improvements!
I enjoy it. It needs some updating though. Like a lot of updating. Also, building into items should make the item cost go down. Sometimes it works, but most times it doesn't.
why the champs doesn't have their passive i mean if i am playing zed his passive make the cs'ing not like the other ad champs also as vayne W passive
Decided to update the app and now there's a huge distractingly flashy ad bar on the top of the screen. This doesn't help anymore.
This app is a great idea, and I use it. The only problem is that it is not customizable for runes and masteries. Also, I think all of the minions don't usually just attack one minion at a time, and it seems that the enemy minions do not attack back. Still, its the only app that does this. When they fix the above, then I'll use it more.
Laughably bad timing. With well over 1000 hours on league, this timing between the character's AA and the actual hit is horribly off
Inaccurate attack times because you have to move towards the enemy to hit them, and what if youre ranged? Not very accurate but has improved how I play League.
Dont get me wrong, this looks much better than the other option. However, minion agro is all messed up, and many times all minions will attack a caster minion with no other damage to anyone else. Or ever more odd, damage to all the melee minions for about 2 seconds before concentratrating back on one minion. It makes no sense. If you need help understanding the concept of last hitting, use this. If you understand it, just make a custom game on the PC. This isnt worth it.
Still need a lot of work, excelent concept, but there a lot missing, still need to calculate critical hits, and theres a lot of bug to fix, but with some more work this app could be a lot better, i hope for that
Sell glitch. Sold an item and it sold the wrong item and glitched. It has champions the newer verison yes but somehow the item price still fixed from the older version.
the timing is just hard to swallow, there seems to be no rhyme or rhythm, and I've never seemed to air ball so many shots?
The minions all agro to a random minions which is not how the game works. The auto attack timeing is very off.
To truly improve getting last hits you should if possible account for the time it takes in game for the champs to actually deal the damage after you clik on minon.
It needs an update to consider how fast a given champ's autos actually come out, and a revamp to stay in tune with actual champion numbers, but provided both are accurate, it's a really great tool for when you're in the loading screen with a new champ. Solid 5/5 concept, 3.8/5 execution. Still pretty good for a free app made over a couple of weeks/months. And if the dev reads this, keep going! You're more than just a code monkey(s)! P.S. thanks for accounting for levels gained and items bought.
And only good for that. Screw others who complain that the app is lacking many aspects of the actual game, it's called "Last Hit" for a reason.